Middlesbrough’s Double Eleven is releasing its first original IP, Blindfire.
The online multiplayer, first-person shooter is now available on Xbox and PC, with a PS5 version set to arrive later in the year.
Up until now the company has focused on co-development and Blindfire is its first entirely original game.
“The release of Blindfire is a proud moment for us at Double Eleven. While we’ve built a strong reputation through publishing and co-development with other studios, expanding existing titles and bringing beloved titles to new platforms, Blindfire represents something truly our own — a further reflection of the creativity, talent, and ambition within our team across all of our projects,” explained Mark South, COO of Double Eleven.
“After many years creating new content for games like Minecraft Dungeons, Prison Architect or Fallout 76, it’s a natural extension of the work we’ve been doing — bringing fresh ideas to life with the same care and expertise we apply to everything we do.”
It’s been a busy year for the developer and publisher, which moved into its new headquarters in March and now has 440 staff.
The title is described as a fresh take on the arena shooter game, by immersing players in pitch-black battlefields where “stealth, sound and strategy” are key for survival.
It includes dynamic, trap-filled arenas, tense combat, and a striking neon-soaked, blacklight-infused art style.
Currently in early access, the game will continue to evolve with regular updates introducing new weapons, abilities and features, all shaped by feedback from the community.