Shell appoints Manchester firm to adopt mainstream VR and AR solutions

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EON Reality has been selected by Royal Dutch Shell to create mainstream virtual reality and augmented reality training for its global business.

The Manchester company will work alongside Shell’s Digital Realities team to develop its Virtual Trainer, which is part of EON’s connected learning AVR platform.

“Shell is on a digital transformation journey. ARVR is a key linking technology that helps us visualise data and environments and make them tangible for our operational staff” said Michael Kaldenbach, who leads the deployment of Digital Realities at Shell.

“Liquid intelligence is what the next generation excels at, we want to use their skillsets at Shell, so we have designed a learning portfolio that fits their way of learning, not vice versa”.

 

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The system will become a central delivery platform, to enable experiential training across Shell.

“Shell are not alone in the desire to match learning strategy with multiple VR and AR training applications that is scalable. As VR and AR goes mainstream in enterprise companies like Shell, the connected platform solution is needed to move beyond silos of departmental activity and support systematic delivery of targeted applications, which have been selected to tackle real business issues,” said Eamonn Watson, business development director at EON Reality’s European Headquarters in Manchester.


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